Privacy Policy
This English version is the official one. Translations are provided for convenience; if they differ, the English version prevails.
1. Who we are
PushLine is developed by the Quantum Studios team. The publisher and data controller depends on the store you downloaded the game from (“we”, “us”):
- iOS version (App Store): Omar Lahkim.
- Android version (Google Play): DigitLift SARL, a company registered in Morocco under ICE number 002774512000015, registered office: 9k4 Rue Annajd Villa N°6, Rabat 10100.
Contact for any privacy question or request: [email protected].
2. The short version
- The game is played offline. No account is needed, there is no online leaderboard, and we never ask for your name, phone number or contacts.
- Your progress (levels, Laurels, upgrades, cosmetics, saved game, settings) stays on your device.
- On first launch we ask whether you want to share anonymous gameplay statistics with us (through Unity Analytics) to improve the game. If you say no, they stay on your device. Change it any time in Settings > Notifications & privacy.
- The game is free thanks to ads: a few ads between games, and optional reward videos. After your first game you choose personalized ads or general ads only; change it any time in Settings > Notifications & privacy.
- Payments are handled entirely by Apple or Google. We never see your card or bank details.
- If you turn on reminders, they are scheduled on your device only (no server, no data sent); turn them off any time in Settings > Notifications & privacy.
3. Data we process, why, and on what basis
| Data | Purpose | Legal basis |
|---|---|---|
| Game data on your device: campaign progress, Laurels, upgrades, cosmetics, saved game, settings, language, ad choice | Make the game work. Stays on your device; not sent to us. | Performance of the service you requested |
| Gameplay statistics: game starts and results, levels, durations, in-game actions (attacks, buildings), screens viewed, session length, settings and consent choices, shop visits and purchases (product, price and currency; never payment details), ad views, frame rate and error messages, your level and Laurels balance; plus a random installation ID, device model, OS, language and country (from the IP address, which is not stored) | Always kept on your device. Only if you agree, also sent to Unity Analytics so we can see how the game is played (where players get stuck or leave, which levels are too hard, what works in the shop) and fix problems. | Consent (sharing); performance of the service (on the device) |
| Advertising data: advertising identifier (Google Advertising ID, or Apple IDFA only if you allow tracking), App Set ID, IP address, device and OS information, ad interactions (impressions, clicks, rewards) | Show ads between games and the reward videos you choose to watch; measure ads; prevent fraud. With your consent, ads can be personalized. | Consent (personalized ads); legitimate interest (general ads, fraud prevention, financing the free game) |
| Purchase data: product purchased, transaction identifier, store receipt (a fingerprint of it is kept on your device) | Deliver your purchase exactly once, restore permanent purchases, prevent fraud, accounting | Performance of the contract; legal obligations |
| Crash data sent by the stores’ own reporting (if you enabled it on your phone) | Find and fix crashes | Legitimate interest in a working game |
We do not sell your personal data. We do not use precise location, your camera, microphone, contacts or photos.
4. Service providers that receive data
- Unity Technologies — Unity Analytics (gameplay statistics, only with your consent; Unity acts as our processor), and Unity LevelPlay (ad mediation) and the ad networks enabled in it, which act as independent partners under their own policies. Unity privacy policy for players.
- Apple (App Store) and Google (Google Play) — downloads and in-app purchases. Apple privacy policy, Google privacy policy.
Ad networks used through LevelPlay today: Unity Ads and ironSource Ads (both Unity Technologies). This list is updated when it changes.
5. Your choices
- Gameplay statistics: Settings > Notifications & privacy > Share anonymous statistics. Turning it off stops sending; nothing is limited in the game.
- Personalized or general ads: Settings > Notifications & privacy in the game. Refusing personalization does not limit any feature.
- No ads at all: the optional “Remove Ads” purchase. Its bonus Laurels are then claimed without a video.
- iOS tracking: iPhone Settings > Privacy & Security > Tracking.
- Android advertising ID: Android Settings > Privacy > Ads (reset or delete the ID).
- Delete your data: the game stores your data on your device; Settings > Progress > Reset progress erases your progress, and uninstalling the game deletes the copy on the device. Statistics you shared and advertising data are held by Unity and the ad partners; to have shared statistics deleted, or for any other request, email [email protected].
Note: your progress is stored on your device only and is lost if you uninstall the game or change device. Purchases (Economic Boost, Remove Ads, Custom games) are permanent and come back with Restore purchases.
6. Your rights
Depending on where you live (for example the European Union, the United Kingdom, Morocco under Law 09-08, California), you have the right to access, correct and erase your personal data, to object to or restrict its processing, to data portability, and to withdraw your consent at any time without affecting earlier processing. California residents: we do not sell personal information; choosing “general ads only” opts you out of “sharing” for cross-context advertising. You may also complain to your data protection authority (for example the CNIL in France, or the CNDP in Morocco).
7. How long we keep data
- Data on your device: until you reset your progress or uninstall the game.
- Purchase records: as long as required by accounting and tax law (kept by the stores).
- Gameplay statistics shared with Unity Analytics: according to Unity’s data retention policy for Unity Analytics; you can ask us to have them deleted at any time (see “Your choices”).
- Advertising data: according to the retention policies of the advertising partners.
8. International transfers and security
Our providers may process data outside your country, including in the United States. Such transfers rely on appropriate safeguards, such as the European Commission’s Standard Contractual Clauses. Data is encrypted in transit (HTTPS).
9. Children
PushLine is not directed at children under 13 (or under the minimum age required in your country to consent on your own) and does not knowingly collect their personal data. If you believe a child has provided data to us, contact us and we will delete it.
10. Changes
We may update this policy. The date at the top shows the latest version. Important changes will be shown in the game.